//
//  RenderManager.h
//  TestGameEngine
//
//  Created by Louis CHU on 20/03/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import "IRender.h"
@protocol IGraphicRenderer;
@interface RenderManager : NSObject <IRender>
@property (nonatomic, strong) id<IGraphicRenderer> graphicRenderer;
+ (RenderManager *) sharedRenderManager;
- (void) addRenderedObject: (id<IRender>) renderedObject_;
- (void) removeRenderedObject: (id<IRender>) renderedObject_;
//- (void) render;

@end
